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SIGGRAPH
1995
ACM
13 years 11 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
IJCAI
2007
13 years 9 months ago
A Fully Connectionist Model Generator for Covered First-Order Logic Programs
We present a fully connectionist system for the learning of first-order logic programs and the generation of corresponding models: Given a program and a set of training examples,...
Sebastian Bader, Pascal Hitzler, Steffen Höll...
IJRR
2000
113views more  IJRR 2000»
13 years 7 months ago
Sensor-Based Exploration: The Hierarchical Generalized Voronoi Graph
The hierarchical generalized Voronoi graph (HGVG) is a new roadmap developed for sensor-based exploration in unknown environments. This paper defines the HGVG structure: a robot c...
Howie Choset, Joel W. Burdick
PVLDB
2010
128views more  PVLDB 2010»
13 years 6 months ago
Update Rewriting and Integrity Constraint Maintenance in a Schema Evolution Support System: PRISM++
Supporting legacy applications when the database schema evolves represents a long-standing challenge of practical and theoretical importance. Recent work has produced algorithms a...
Carlo Curino, Hyun Jin Moon, Alin Deutsch, Carlo Z...
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau