A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
We present a fully connectionist system for the learning of first-order logic programs and the generation of corresponding models: Given a program and a set of training examples,...
The hierarchical generalized Voronoi graph (HGVG) is a new roadmap developed for sensor-based exploration in unknown environments. This paper defines the HGVG structure: a robot c...
Supporting legacy applications when the database schema evolves represents a long-standing challenge of practical and theoretical importance. Recent work has produced algorithms a...
Carlo Curino, Hyun Jin Moon, Alin Deutsch, Carlo Z...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...