We consider multiagent systems situated in unpredictable environments. Agents viewed as abductive logic programs with abducibles being literals the agent could sense or receive fro...
In open systems where the components, i.e. the agents and the resources, may be unknown at design time, or in dynamic and self-organizing systems evolving with time, there is a ne...
— Current work is described wherein simplified versions of the Novamente Cognition Engine (NCE) are being used to control virtual agents in virtual worlds such as game engines an...
Abstract. We introduce a framework, based on logic programming, for preferential reasoning with agents on the Semantic Web. Initially, we encode the knowledge of an agent as a logi...
Stijn Heymans, Davy Van Nieuwenborgh, Dirk Vermeir
Formal theories of multi-agent systems require a rich ontology for modelling the dynamics of social behaviour. In this paper a formal analysis of the social behaviour of individua...