This paper presents an FPGA-based design and implementation of a three dimensional (3D) triangle mesh decompressor. Triangle mesh is the dominant representation of 3D geometric mo...
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
The use of polygonal meshes, especially triangle meshes, is manifold but a lot of algorithms require the mesh to be structured in a certain way and cannot be applied to an arbitra...
We present a method to adaptively refine an irregular triangle mesh as it deforms in real-time. The method increases surface smoothness in regions of high deformation by splitting...
We present a simple linear time algorithm for decoding Edgebreaker encoded triangle meshes in a single traversal. The Edgebreaker encoding technique, introduced in [5], encodes th...