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ATAL
2010
Springer
15 years 3 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
15 years 3 months ago
Emergent architecture in self organized swarm systems for military applications
Many sectors of the military are interested in Self-Organized (SO) systems because of their flexibility, versatility and economics. The military is researching and employing auto...
Dustin J. Nowak, Gary B. Lamont, Gilbert L. Peters...
115
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SAC
2002
ACM
15 years 2 months ago
A multi-agent system architecture for coordination of just-in-time production and distribution
A multi-agent system architecture for coordination of just-in-time production and distribution is presented. The problem to solve is two-fold: first the right amount of resources ...
Paul Davidsson, Fredrik Wernstedt
SASO
2009
IEEE
15 years 9 months ago
Self-Organization of Creole Community in a Scale-Free Network
Creolization is a self-organization process of new language community. Thus far, a simulation study of the emergence of creoles has been reported in a mathematical framework. In t...
Makoto Nakamura, Takashi Hashimoto, Satoshi Tojo
IROS
2009
IEEE
149views Robotics» more  IROS 2009»
15 years 9 months ago
Path planning for data assimilation in mobile environmental monitoring systems
— By combining a low-order model of forecast errors, the extended Kalman filter, and classical continuous optimization, we develop an integrated methodology for planning mobile ...
Franz S. Hover