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VISUALIZATION
2005
IEEE
15 years 8 months ago
Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls
Quality surface meshes for molecular models are desirable in the studies of protein shapes and functionalities. However, there is still no robust software that is capable to gener...
Ho-Lun Cheng, Xinwei Shi
IVC
2007
89views more  IVC 2007»
15 years 2 months ago
Sequential Monte Carlo tracking by fusing multiple cues in video sequences
This paper presents visual cues for object tracking in video sequences using particle filtering. A consistent histogram-based framework is developed for the analysis of colour, e...
Paul Brasnett, Lyudmila Mihaylova, David R. Bull, ...
VISUALIZATION
2003
IEEE
15 years 7 months ago
Conveying Shape and Features with Image-Based Relighting
Hand-crafted illustrations are often more effective than photographs for conveying the shape and important features of an object, but they require expertise and time to produce. W...
David Akers, Frank Losasso, Jeff Klingner, Maneesh...
102
Voted
IV
2000
IEEE
162views Visualization» more  IV 2000»
15 years 7 months ago
3D Illustrative Effects for Animating Line Drawings
Most illustrative techniques used in non-photorealistic rendering to date apply a rendering style to objects or a scene and alter the appearance of this style by employing illumin...
Tobias Isenberg, Maic Masuch, Thomas Strothotte
VISUALIZATION
1999
IEEE
15 years 6 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier