An algorithm is given for computing projective structure from a set of six points seen in a sequence of many images. The method is based on the notion of duality between cameras a...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
In this paper we present the geometrical construction of an approximate generalized Voronoi diagram for generalized polygons and circular objects based on their minimum geometrica...
Visual-geometric scene reconstructions capture the visual appearance and geometry of real 3D scenes from image streams. Depending on the type of camera motion and type of scene st...
We describe a reconstruction method of multiple motion scenes, which are the scenes containing multiple moving objects, from uncalibrated views. Assuming that the objects are movi...