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ISPD
2006
ACM
158views Hardware» more  ISPD 2006»
14 years 4 months ago
Effective linear programming based placement methods
Linear programming (LP) based methods are attractive for solving the placement problem because of their ability to model Half-Perimeter Wirelength (HPWL) and timing. However, it h...
Sherief Reda, Amit Chowdhary
ISLPED
2005
ACM
102views Hardware» more  ISLPED 2005»
14 years 4 months ago
Snug set-associative caches: reducing leakage power while improving performance
As transistors keep shrinking and on-chip data caches keep growing, static power dissipation due to leakage of caches takes an increasing fraction of total power in processors. Se...
Jia-Jhe Li, Yuan-Shin Hwang
WMASH
2005
ACM
14 years 4 months ago
Measurements of SIP signaling over 802.11b links
The Session Initiation Protocol (SIP) is a popular application-level signaling protocol that is used for a wide variety of applications such as session control and mobility handli...
Cristian Hesselman, Henk Eertink, Ing Widya, Erik ...
HPDC
2003
IEEE
14 years 4 months ago
SODA: A Service-On-Demand Architecture for Application Service Hosting Utility Platforms
The Grid is realizing the vision of providing computation as utility: computation jobs can be scheduled on-demand in Grid hosts based on available computation capacity. In this pa...
Xuxian Jiang, Dongyan Xu
GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
14 years 4 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross