In this paper we give upper and lower bounds on the number of Steiner points required to construct a strictly convex quadrilateral mesh for a planar point set. In particular, we sh...
David Bremner, Ferran Hurtado, Suneeta Ramaswami, ...
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
A local cell quality metric is introduced and used to construct a variational functional for a grid smoothing algorithm. A maximum principle is proved and the properties of the loc...