We give a practical and provably good Monte Carlo algorithm for approximating center points. Let P be a set of n points in IRd . A point c ∈ IRd is a β-center point of P if eve...
Kenneth L. Clarkson, David Eppstein, Gary L. Mille...
We present a method for constructing tensor product Bezier surfaces from contour (cross-section) data. Minimal area triangulations are used to guide the surface construction, and ...
Reverse engineering has become a viable technique to create a 3D virtual model of an existing physical object. It enables the reconstruction of body surfaces to create a suitable C...
Gregory M. Lecrivain, Ian F. Kennedy, Arezki Slaou...
Active Appearance Models (AAMs) are generative parametric models that have been successfully used in the past to track faces in video. A variety of video applications are possible...
We present an adaptive, hierarchical Hh-multiresolution reconstruction algorithm to model shell surface objects from a matched pair of triangulated surfaces. Shell surfaces are an...
Chandrajit L. Bajaj, Guoliang Xu, Robert J. Holt, ...