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» Democratizing Computational Tools for Interaction Designers
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HUC
2009
Springer
14 years 14 days ago
Playful bottle: a mobile social persuasion system to motivate healthy water intake
This study of mobile persuasion system explores the use of a mobile phone, when attached to an everyday object used by an everyday behavior, becomes a tool to sense and influence ...
Meng-Chieh Chiu, Shih-Ping Chang, Yu-Chen Chang, H...
CHI
2007
ACM
14 years 9 months ago
What happened to remote usability testing?: an empirical study of three methods
The idea of conducting usability tests remotely emerged ten years ago. Since then, it has been studied empirically, and some software organizations employ remote methods. Yet ther...
Henrik Villemann Nielsen, Jan Stage, Morten Sieker...
CHI
2005
ACM
14 years 9 months ago
Comparing usability problems and redesign proposals as input to practical systems development
Usability problems predicted by evaluation techniques are useful input to systems development; it is uncertain whether redesign proposals aimed at alleviating those problems are l...
Erik Frøkjær, Kasper Hornbæk
MOBISYS
2009
ACM
14 years 9 months ago
SPATE: small-group PKI-less authenticated trust establishment
Establishing trust between a group of individuals remains a difficult problem. Prior works assume trusted infrastructure, require an individual to trust unknown entities, or provi...
Yue-Hsun Lin, Ahren Studer, Hsu-Chun Hsiao, Jonath...
UIST
2006
ACM
14 years 2 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....