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SAGT
2009
Springer
112views Game Theory» more  SAGT 2009»
14 years 2 months ago
On the Complexity of Iterated Weak Dominance in Constant-Sum Games
Abstract. In game theory, a player’s action is said to be weakly dominated if there exists another action that, with respect to what the other players do, is never worse and some...
Felix Brandt, Markus Brill, Felix A. Fischer, Paul...
ATAL
2005
Springer
14 years 1 months ago
The value of privacy: optimal strategies for privacy minded agents
Agents often want to protect private information, while at the same acting upon the information. These two desires are in conflict, and this conflict can be modeled in strategic...
Sieuwert van Otterloo
ICRA
2010
IEEE
134views Robotics» more  ICRA 2010»
13 years 6 months ago
Design of guaranteed safe maneuvers using reachable sets: Autonomous quadrotor aerobatics in theory and practice
— For many applications, the control of a complex nonlinear system can be made easier by modeling the system as a collection of simplified hybrid modes, each representing a part...
Jeremy H. Gillula, Haomiao Huang, Michael P. Vitus...
IPPS
2007
IEEE
14 years 2 months ago
Applying IC-Scheduling Theory to Familiar Classes of Computations
Earlier work has developed the underpinnings of IC-Scheduling Theory, an algorithmic framework for scheduling computations having intertask dependencies for Internet-based computi...
Gennaro Cordasco, Grzegorz Malewicz, Arnold L. Ros...
ICFP
2006
ACM
14 years 7 months ago
Polymorphism and separation in hoare type theory
In previous work, we proposed a Hoare Type Theory (HTT) which combines effectful higher-order functions, dependent types and Hoare Logic specifications into a unified framework. H...
Aleksandar Nanevski, Greg Morrisett, Lars Birkedal