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VISUALIZATION
2000
IEEE
14 years 3 days ago
Hardware-accelerated volume and isosurface rendering based on cell-projection
We present two beneficial rendering extensions to the Projected Tetrahedra (PT) algorithm by Shirley and Tuchman. These extensions are compatible with any cell sorting technique,...
Stefan Röttger, Martin Kraus, Thomas Ertl
ICIP
2008
IEEE
14 years 2 months ago
Intermediate view interpolation based on multiview video plus depth for advanced 3D video systems
A system for video on multiscopic 3D displays is considered where the data representation consists of multiview video plus scene depth. At most, 3 multiview video signals are bein...
Aljoscha Smolic, Karsten Müller, Kristina Dix...
NIPS
2000
13 years 9 months ago
Machine Learning for Video-Based Rendering
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Arno Schödl, Irfan A. Essa
SIGGRAPH
1990
ACM
13 years 11 months ago
Cone-spheres
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Nelson L. Max
SIGGRAPH
1996
ACM
13 years 12 months ago
Scale-Dependent Reproduction of Pen-and-Ink Illustrations
This paper describes a representation for pen-and-ink illustrations that allows the creation of high-fidelity illustrations at any scale or resolution. We represent a pen-and-ink ...
Michael Salisbury, Corin R. Anderson, Dani Lischin...