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» Depth Texture Representation for Image Based Rendering
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116
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ACMACE
2006
ACM
15 years 9 months ago
A stylized cartoon hair renderer
This paper describes a new hair rendering technique for Anime characters. The overall goal is to improve current cel shaders by introducing a new hair model and hair shader. The h...
Jung Shin, Michael Haller, R. Mukundan
ICIP
2003
IEEE
16 years 5 months ago
Non-linear 3D rendering workload prediction based on a combined fuzzy-neural network architecture for grid computing application
Although, computational Grid has been initially developed to solve large-scale scientific research problems, it is extended for commercial and industrial applications. An interest...
John K. Doulamis, Anastasios D. Doulamis
138
Voted
RT
2001
Springer
15 years 8 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
120
Voted
VISUALIZATION
1997
IEEE
15 years 7 months ago
Image synthesis from a sparse set of views
We present an image synthesis methodology and a system built around it. Given a sparse set of photographs taken from unknown viewpoints, the system generates images from new, diff...
Qian Chen, Gérard G. Medioni
101
Voted
ICPR
2002
IEEE
16 years 4 months ago
Hexagonal Image Representation for 3-D Photorealistic Reconstruction
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...
Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hit...