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» Depth Texture Representation for Image Based Rendering
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ACMACE
2006
ACM
14 years 3 months ago
A stylized cartoon hair renderer
This paper describes a new hair rendering technique for Anime characters. The overall goal is to improve current cel shaders by introducing a new hair model and hair shader. The h...
Jung Shin, Michael Haller, R. Mukundan
ICIP
2003
IEEE
14 years 10 months ago
Non-linear 3D rendering workload prediction based on a combined fuzzy-neural network architecture for grid computing application
Although, computational Grid has been initially developed to solve large-scale scientific research problems, it is extended for commercial and industrial applications. An interest...
John K. Doulamis, Anastasios D. Doulamis
RT
2001
Springer
14 years 1 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
VISUALIZATION
1997
IEEE
14 years 1 months ago
Image synthesis from a sparse set of views
We present an image synthesis methodology and a system built around it. Given a sparse set of photographs taken from unknown viewpoints, the system generates images from new, diff...
Qian Chen, Gérard G. Medioni
ICPR
2002
IEEE
14 years 10 months ago
Hexagonal Image Representation for 3-D Photorealistic Reconstruction
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...
Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hit...