Sciweavers

1773 search results - page 345 / 355
» Depth from Diffusion
Sort
View
APGV
2004
ACM
145views Visualization» more  APGV 2004»
15 years 7 months ago
Conveying three-dimensional shape with texture
Studies have shown that although shading can give an image a ”natural” look and is an important shape cue, visual perception of surface shape from shading only is severely lim...
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrant...
113
Voted
SIGMETRICS
2004
ACM
103views Hardware» more  SIGMETRICS 2004»
15 years 7 months ago
Myths and realities: the performance impact of garbage collection
This paper explores and quantifies garbage collection behavior for three whole heap collectors and generational counterparts: copying semi-space, mark-sweep, and reference counti...
Stephen M. Blackburn, Perry Cheng, Kathryn S. McKi...
GECCO
2004
Springer
15 years 7 months ago
Improving Generalisation Performance Through Multiobjective Parsimony Enforcement
This paper describes POPE-GP, a system that makes use of the NSGA-II multiobjective evolutionary algorithm as an alternative, parameter-free technique for eliminating program bloat...
Yaniv Bernstein, Xiaodong Li, Victor Ciesielski, A...
RT
2004
Springer
15 years 7 months ago
A Spectral-particle hybrid method for rendering falling snow
Falling snow has the visual property that it is simultaneously a set of discrete moving particles as well as a dynamic texture. To capture the dynamic texture properties of fallin...
Michael S. Langer, Linqiao Zhang, Allison W. Klein...
COMPGEOM
2003
ACM
15 years 7 months ago
Local polyhedra and geometric graphs
We introduce a new realistic input model for geometric graphs and nonconvex polyhedra. A geometric graph G is local if (1) the longest edge at every vertex v is only a constant fa...
Jeff Erickson