We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
We present a novel solution to the inter-camera color calibration problem, which is very important for multi-camera systems. We propose a distance metric and a model function to e...
In many applications, modelling techniques are necessary which take into account the inherent variability of given data. In this paper, we present an approach to model class speciï...
Abstract. A system for interactive, 3–D, craniofacial surgery simulation is presented. It is used for the 3–D simulation of osteotomies of the facial and skull bones and for th...
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...