Sciweavers

914 search results - page 161 / 183
» Descriptions of Game Actions
Sort
View
AUTOMATICA
2008
154views more  AUTOMATICA 2008»
13 years 7 months ago
Approximately bisimilar symbolic models for nonlinear control systems
Control systems are usually modeled by differential equations describing how physical phenomena can be influenced by certain control parameters or inputs. Although these models ar...
Giordano Pola, Antoine Girard, Paulo Tabuada
COMBINATORICS
2006
101views more  COMBINATORICS 2006»
13 years 7 months ago
Optimal Penney Ante Strategy via Correlation Polynomial Identities
In the game of Penney Ante two players take turns publicly selecting two distinct words of length n using letters from an alphabet of size q. They roll a fair q sided die having ...
Daniel Felix
JUCS
2008
134views more  JUCS 2008»
13 years 7 months ago
Gaze-based Interaction for Virtual Environments
Abstract We present an alternative interface that allows users to perceive new sensations in virtual environments. Gaze-based interaction in virtual environments creates the feelin...
Jorge Jimenez, Diego Gutierrez, Pedro Latorre
AUTOMATICA
1999
119views more  AUTOMATICA 1999»
13 years 7 months ago
Robust L2-gain control for nonlinear systems with projection dynamics and input constraints: an example from traffic control
We formulate the L2-gain control problem for a general nonlinear, state-space system with projection dynamics in the state evolution and hard constraints on the set of admissible ...
Joseph A. Ball, Martin V. Day, Tungsheng Yu, Pushk...
IOR
2002
179views more  IOR 2002»
13 years 7 months ago
Decision Analysis: A Personal Account of How It Got Started and Evolved
Then these analytically motivated abstractions were gradually made more intricate as the body of mathematical techniques grew. The trend went from elementary analysis of complex, i...
Howard Raiffa