The behavior of rational selfish agents has been classically studied in the framework of strategic games in which each player has a set of possible actions, players choose actions ...
The Action Semantics for UML provides a standard and platform independent way to describe the behavior of methods and executable actions in object-oriented system design prior to i...
We present a formal framework where the action description language C+ is used to provide multiple robots with high-level reasoning in the style of cognitive robotics. We show the ...
Ozan Caldiran, Kadir Haspalamutgil, Abdullah Ok, C...
Abstract- We present a method that enhances evolutionary behavior testing of commercial computer games, as introduced in [CD+04], to deal with parameterized actions. The basic idea...
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with imperfect infor...
Michael John Schofield, Timothy Joseph Cerexhe, Mi...