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CHI
2010
ACM
14 years 3 months ago
MotionBeam: designing for movement with handheld projectors
In this paper we present a novel interaction metaphor for handheld projectors we label MotionBeam. We detail a number of interaction techniques that utilize the physical movement ...
Karl D. D. Willis, Ivan Poupyrev
HPDC
1994
IEEE
14 years 29 days ago
Design and Implementation of Parallel Algorithms for Gene-Finding
Finding genes unequivocally in DNA sequences is one of the key goals of the Human Genome project. The human genome is a 9 billion character long DNA sequence and is estimated to c...
James Puthukattukaran, Suresh Chalasani, Periannan...
AIPR
2004
IEEE
14 years 18 days ago
Embedded Reading Device for Blind People: A User-Centred Design
A handheld PDA-based system is being developed to help blind people in their daily tasks. The design combines in a continuous process Users' involvement and Engineers' e...
Jean-Pierre Peters, Céline Thillou, Silvio ...
IJVR
2007
108views more  IJVR 2007»
13 years 8 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
TEDU
2011
243views Education» more  TEDU 2011»
13 years 3 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf