In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
The scope of this paper is the estimation of subjective video quality for low-resolution video sequences as they are typical for mobile video streaming. Although the video quality ...
—This paper reports on the results of an experiment designed to study fine grain physiological responses of participants to an immersive virtual simulation of an urban environmen...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
Collaborative pretend play is significant in the emotional and social development of young children yet traditional remote communication systems do not support this type of intera...
In many applications string pattern matching is one of the most intensive tasks in terms of computation time and memory accesses. Network Intrusion Detection Systems and DNA Seque...
Ivano Bonesana, Marco Paolieri, Marco D. Santambro...