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CORR
2010
Springer
151views Education» more  CORR 2010»
13 years 8 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
JCM
2008
126views more  JCM 2008»
13 years 8 months ago
Video Quality Estimation for Mobile H.264/AVC Video Streaming
The scope of this paper is the estimation of subjective video quality for low-resolution video sequences as they are typical for mobile video streaming. Although the video quality ...
Michal Ries, Olivia Nemethova, Markus Rupp
IJVR
2007
106views more  IJVR 2007»
13 years 8 months ago
Responses of Participants During an Immersive Virtual Environment Experience
—This paper reports on the results of an experiment designed to study fine grain physiological responses of participants to an immersive virtual simulation of an urban environmen...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
TEI
2010
ACM
131views Hardware» more  TEI 2010»
14 years 3 months ago
Toys keeping in touch: technologies for distance play
Collaborative pretend play is significant in the emotional and social development of young children yet traditional remote communication systems do not support this type of intera...
Natalie Freed
DATE
2008
IEEE
182views Hardware» more  DATE 2008»
14 years 3 months ago
An adaptable FPGA-based System for Regular Expression Matching
In many applications string pattern matching is one of the most intensive tasks in terms of computation time and memory accesses. Network Intrusion Detection Systems and DNA Seque...
Ivano Bonesana, Marco Paolieri, Marco D. Santambro...