Through legislation and technology the film industry has been seeking to fully control usage of the bits it creates; their model is "restrictive" digital-rights manageme...
Memory subsystems have been considered as one of the most critical components in embedded systems and furthermore, displaying increasing complexity as application requirements div...
Perhaps the biggest limitation of interactive EC is the fitness evaluation bottleneck, caused by slow user evaluation and leading to small populations and user fatigue. In this st...
James McDermott, Michael O'Neill, Niall J. L. Grif...
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...