: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Design patterns have proven to be a useful means to make the process of designing, developing, and reusing software systems more efficient. In the area of information visualizatio...
Zaixian Xie, Zhenyu Guo, Matthew O. Ward, Elke A. ...
: The concept of Virtual Organisation (VO) offers various solutions to management, collaboration and coordination issues important for distributed collaborating teams. Deployment o...
Maciej Witczynski, Edward Hrynkiewicz, Adam Pawlak
In this paper, we study the calibration of head pose estimation in stereo camera setting for meeting room video event analysis. Head pose information infers the direction of atten...
Jilin Tu, Thomas S. Huang, Yingen Xiong, R. Travis...
Abstract--Power analysis early in the design cycle is critical for the design of lowpower systems. With the move to system-level specifications and design methodologies, there has ...