The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
We perform a detailed study of various crosstalk scenarios in VDSM technologies by using a distributed model of the crosstalk site and make a number of key observations about the ...
Next generation fixed wireless broadband networks are being increasingly deployed as mesh networks in order to provide and extend access to the internet. These networks are chara...
Recent years have seen the growing popularity of multi-rate wireless network devices (e.g., 802.11a cards) that can exploit variations in channel conditions and improve overall ne...
Zhengrong Ji, Yi Yang, Junlan Zhou, Mineo Takai, R...
We propose a new objective for network research: to build a fundamentally different sort of network that can assemble itself given high level instructions, reassemble itself as re...
David D. Clark, Craig Partridge, J. Christopher Ra...