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» Design Patterns for Augmented Reality Systems
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VRST
2009
ACM
14 years 8 days ago
Crime scene robot and sensor simulation
Virtual reality has been proposed as a training regime for a large number of tasks from surgery rehearsal (cf. [Robb et al. 1996], to combat simulation (cf. [U. S. Congress, Offi...
Robert Codd-Downey, Michael Jenkin
INTERACT
2003
13 years 9 months ago
The Visual Interaction Platform
: The Visual Interaction Platform (VIP) is an Augmented Reality system that builds on human skills of real world object manipulation and allows unhindered human-human communication...
Dzmitry Aliakseyeu, Bernard Champoux, Jean-Bernard...
HT
2003
ACM
14 years 27 days ago
"Physical hypermedia": organising collections of mixed physical and digital material
This paper addresses the problem of organizing material in mixed digital and physical environments. It presents empirical examples of how people use collectional artefacts and org...
Kaj Grønbæk, Jannie Friis Kristensen,...
ACMIDC
2008
13 years 9 months ago
A storytelling support system using robots and handheld projectors
In this paper, a system called GENTORO that supports children's storytelling activities is proposed. By using GENTORO, children can make a robot play their story in the real ...
Toshitaka Ito, Tuan Ngoc Nguyen, Masanori Sugimoto
ISMAR
2002
IEEE
14 years 17 days ago
Circular Data Matrix Fiducial System and Robust Image Processing for a Wearable Vision-Inertial Self-Tracker
A wearable low-power hybrid vision-inertial tracker has been demonstrated based on a flexible sensor fusion core architecture, which allows easy reconfiguration by plugging-in dif...
Leonid Naimark, Eric Foxlin