The design of an IS postgraduate curriculum may take as staring point existing model curricula and guidelines. However, the landscape of Information Systems, as well as the needs ...
The AnyInformationHiding design pattern models the concept of information hiding and the interactions between parties associated with it in any application. Information hiding is ...
The paper presents a framework for introducing design patterns that facilitate or improve the techniques used during ontology lifecycle. Some distinctions are drawn between kinds o...
Abstract. This article deals with performance verifications of architecture models of real-time embedded systems. We focus on models verified with the real-time scheduling theory...
Alain Plantec, Frank Singhoff, Pierre Dissaux, J&e...
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....