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ACMDIS
2008
ACM
14 years 9 days ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez
MOC
1998
62views more  MOC 1998»
13 years 10 months ago
Numerical evaluation of a symmetric potential function
Abstract. We discuss the numerical evaluation of a symmetric potential function which arises naturally in applications. We present a method designed to accurately and efficiently c...
Lori A. Carmack
AFRIGRAPH
2004
ACM
14 years 3 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
CCR
2005
101views more  CCR 2005»
13 years 10 months ago
Design choices for content distribution in P2P networks
Content distribution using the P2P paradigm has become one of the most dominant services in the Internet today. Most of the research effort in this area focuses on developing new ...
Anwar Al Hamra, Pascal Felber
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 10 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong