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» Design Principles for Tactile Interaction
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AVI
1998
13 years 9 months ago
Constant information density in zoomable interfaces
We introduce a system that helps users construct interactive visualizations with constant information density. This work is an extension of the DataSplash database visualization e...
Allison Woodruff, James A. Landay, Michael Stonebr...
SAICSIT
2010
ACM
13 years 5 months ago
Determining requirements within an indigenous knowledge system of African rural communities
Eliciting and analyzing requirements within knowledge systems, which fundamentally differ so far from technology supported systems represent particular challenges. African rural c...
Heike Winschiers-Theophilus, Nicola J. Bidwell, Sh...
FLAIRS
2003
13 years 9 months ago
Advantages of Brahms for Specifying and Implementing a Multiagent Human-Robotic Exploration System
We have developed a model-based, distributed architecture that integrates diverse components in a system designed for lunar and planetary surface operations: an astronaut’s spac...
William J. Clancey, Maarten Sierhuis, Charis Kaski...
ASAP
2007
IEEE
112views Hardware» more  ASAP 2007»
13 years 9 months ago
Scheduling Register-Allocated Codes in User-Guided High-Level Synthesis
In high-level synthesis, as for compilers, an important question is when register assignment should take place. Unlike compilers for which the processor architecture is given, syn...
Alain Darte, C. Quinson
WOTUG
2007
13 years 8 months ago
A Process-Oriented Architecture for Complex System Modelling
Abstract. A fine-grained massively-parallel process-oriented model of platelets (potentially artificial) within a blood vessel is presented. This is a CSP inspired design, expres...
Carl G. Ritson, Peter H. Welch