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IIE
2007
85views more  IIE 2007»
13 years 7 months ago
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...
Chronis Kynigos
VL
2007
IEEE
166views Visual Languages» more  VL 2007»
14 years 1 months ago
Community-Based Scaffolding to Promote End-User Learning
End-user programming provides a unique opportunity to study informal computer science education and knowledge acquisition in the real world. We seek to explore the use of communit...
Brian Dorn
ROBOCUP
1999
Springer
122views Robotics» more  ROBOCUP 1999»
13 years 11 months ago
The RoboCup - NAIST
Abstract. To make a robot team perform a soccer game, various technologies must be developed. To date, we constructed a multi-sensor based mobile robot for robotic soccer research....
Takayuki Nakamura, Kazunori Terada, Hideaki Takeda...
PUC
2008
120views more  PUC 2008»
13 years 5 months ago
Technology scruples: why intimidation will not save the recording industry and how enchantment might
While the recording industry continues to lobby for increasingly draconian laws to protect their interests, users of digital technology continue to share files and copy protected ...
Mark Blythe, Peter C. Wright
HICSS
2009
IEEE
134views Biometrics» more  HICSS 2009»
14 years 2 months ago
Bridging Socio-Technical Capital in an Online Learning Environment
This work is based on the premise that online learning environments can potentially help develop communities of scholars by enabling participants to discover persons and resources...
Daniel D. Suthers, Kar-Hai Chu, Samuel Joseph