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» Design and Evolution of Software Architecture in Practice
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HPCA
2006
IEEE
14 years 8 months ago
Software-hardware cooperative memory disambiguation
In high-end processors, increasing the number of in-flight instructions can improve performance by overlapping useful processing with long-latency accesses to the main memory. Buf...
Ruke Huang, Alok Garg, Michael C. Huang
HPDC
2007
IEEE
14 years 2 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
IUI
2005
ACM
14 years 2 months ago
Interfaces for networked media exploration and collaborative annotation
In this paper, we present our efforts towards creating interfaces for networked media exploration and collaborative annotation. The problem is important since online social networ...
Preetha Appan, Bageshree Shevade, Hari Sundaram, D...
ISPASS
2008
IEEE
14 years 2 months ago
Explaining the Impact of Network Transport Protocols on SIP Proxy Performance
This paper characterizes the impact that the use of UDP versus TCP has on the performance and scalability of the OpenSER SIP proxy server. The Session Initiation Protocol (SIP) is...
Kaushik Kumar Ram, Ian C. Fedeli, Alan L. Cox, Sco...
SAC
2000
ACM
14 years 24 days ago
Supporting Compositional Reuse in Component-Based Web Engineering
: The World Wide Web’s anticipated scope as an environment for knowledge exchange has changed dramatically. Without major modifications to its primary mechanisms the Web has turn...
Martin Gaedke, Jörn Rehse