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FPL
2010
Springer
155views Hardware» more  FPL 2010»
13 years 6 months ago
Design and Implementation of Real-Time Transactional Memory
Transactional memory is a promising, optimistic synchronization mechanism for chip-multiprocessor systems. The simplicity of atomic sections, instead of using explicit locks, is al...
Martin Schoeberl, Peter Hilber
ICAI
2009
13 years 6 months ago
Design and Implementation of Combined Mobile and Touchscreen-based Multimodal Web 3.0 Interfaces
- We describe a Web 3.0 interaction system where the mobile user scenario is combined with a touchscreenbased collaborative terminal. Multiple users should be able to easily organi...
Daniel Sonntag, Matthieu Deru, Simon Bergweiler
SUTC
2006
IEEE
14 years 2 months ago
Design and Implementation of Ubiquitous Smart Cameras
Design aspects and software modelling for ubiquitous real-time camera system are described in this paper. We propose system architecture using a network of inexpensive cameras and...
Chang Hong Lin, Wayne Wolf, Andrew Dixon, Xenofon ...
CEC
2010
IEEE
13 years 9 months ago
Implementing an intuitive mutation operator for interactive evolutionary 3D design
Abstract— Locality - how well neighbouring genotypes correspond to neighbouring phenotypes - has been described as a key element in Evolutionary Computation. Grammatical Evolutio...
Jonathan Byrne, James McDermott, Edgar Galvá...
COMCOM
2008
100views more  COMCOM 2008»
13 years 8 months ago
Design, implementation and evaluation of a QoS-aware transport protocol
In the context of a reconfigurable transport protocol framework, we propose a QoS-aware Transport Protocol (QSTP), specifically designed to operate over QoS-enabled networks with ...
Guillaume Jourjon, Emmanuel Lochin, Patrick S&eacu...