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FPL
2010
Springer
155views Hardware» more  FPL 2010»
15 years 1 months ago
Design and Implementation of Real-Time Transactional Memory
Transactional memory is a promising, optimistic synchronization mechanism for chip-multiprocessor systems. The simplicity of atomic sections, instead of using explicit locks, is al...
Martin Schoeberl, Peter Hilber
ICAI
2009
15 years 25 days ago
Design and Implementation of Combined Mobile and Touchscreen-based Multimodal Web 3.0 Interfaces
- We describe a Web 3.0 interaction system where the mobile user scenario is combined with a touchscreenbased collaborative terminal. Multiple users should be able to easily organi...
Daniel Sonntag, Matthieu Deru, Simon Bergweiler
SUTC
2006
IEEE
15 years 9 months ago
Design and Implementation of Ubiquitous Smart Cameras
Design aspects and software modelling for ubiquitous real-time camera system are described in this paper. We propose system architecture using a network of inexpensive cameras and...
Chang Hong Lin, Wayne Wolf, Andrew Dixon, Xenofon ...
CEC
2010
IEEE
15 years 3 months ago
Implementing an intuitive mutation operator for interactive evolutionary 3D design
Abstract— Locality - how well neighbouring genotypes correspond to neighbouring phenotypes - has been described as a key element in Evolutionary Computation. Grammatical Evolutio...
Jonathan Byrne, James McDermott, Edgar Galvá...
COMCOM
2008
100views more  COMCOM 2008»
15 years 3 months ago
Design, implementation and evaluation of a QoS-aware transport protocol
In the context of a reconfigurable transport protocol framework, we propose a QoS-aware Transport Protocol (QSTP), specifically designed to operate over QoS-enabled networks with ...
Guillaume Jourjon, Emmanuel Lochin, Patrick S&eacu...