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» Design and Implementation of Software Objects in Hardware
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FPL
1999
Springer
103views Hardware» more  FPL 1999»
14 years 5 days ago
IP Validation for FPGAs Using Hardware Object Technology
Although verification and simulation tools are always improving, the results they provide remain hard to analyze and interpret. On one hand, verification sticks to the functional ...
Steve Casselman, John Schewel, Christophe Beaumont
VLSID
2002
IEEE
126views VLSI» more  VLSID 2002»
14 years 8 months ago
A Hardware/Software Reconfigurable Architecture for Adaptive Wireless Image Communication
With the projected significant growth in mobile internet and multimedia services, there is a strong demand for nextgeneration appliances capable of wireless image communication. O...
Debashis Panigrahi, Clark N. Taylor, Sujit Dey
TC
2010
13 years 2 months ago
Reconfigurable Hardware Implementations of Tweakable Enciphering Schemes
Tweakable enciphering schemes are length preserving block cipher modes of operation that provide a strong pseudo-random permutation. It has been suggested that these schemes can b...
Cuauhtemoc Mancillas-López, Debrup Chakrabo...
CGF
2002
156views more  CGF 2002»
13 years 7 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
ICCCN
2008
IEEE
14 years 2 months ago
A Structured Hardware/Software Architecture for Embedded Sensor Nodes
—Owing to the limited requirement for sensor processing in early networked sensor nodes, embedded software was generally built around the communication stack. Modern sensor nodes...
Geoff V. Merrett, Alex S. Weddell, Nick R. Harris,...