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» Design and Implementation of Software Objects in Hardware
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HPDC
2012
IEEE
11 years 11 months ago
Dynamic adaptive virtual core mapping to improve power, energy, and performance in multi-socket multicores
Consider a multithreaded parallel application running inside a multicore virtual machine context that is itself hosted on a multi-socket multicore physical machine. How should the...
Chang Bae, Lei Xia, Peter A. Dinda, John R. Lange
PETRA
2010
ACM
13 years 7 months ago
Integrating RFID on event-based hemispheric imaging for internet of things assistive applications
Automatic surveillance of a scene in a broad sense comprises one of the core modules of pervasive applications. Typically, multiple cameras are installed in an area to identify ev...
Vassilis Kolias, Ioannis Giannoukos, Christos Anag...
ICIP
2006
IEEE
14 years 10 months ago
FPGA Architecture for Real-Time Video Noise Estimation
This paper proposes a hardware architecture of a video noise estimation algorithm capable of real-time processing. The objectives consist of adapting a computationally demanding n...
Francois-Xavier Lapalme, Aishy Amer, Chunyan Wang
DSN
2007
IEEE
14 years 3 months ago
Superscalar Processor Performance Enhancement through Reliable Dynamic Clock Frequency Tuning
Synchronous circuits are typically clocked considering worst case timing paths so that timing errors are avoided under all circumstances. In the case of a pipelined processor, thi...
Viswanathan Subramanian, Mikel Bezdek, Naga Durga ...
RT
2004
Springer
14 years 2 months ago
Anti-aliasing and Continuity with Trapezoidal Shadow Maps
This paper proposes a new shadow map technique termed trapezoidal shadow maps to calculate high quality shadows in real-time applications. To address the resolution problem of the...
Tobias Martin, Tiow Seng Tan