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» Design and Reconstruction of Fractal Surfaces
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SIAMSC
2008
192views more  SIAMSC 2008»
13 years 7 months ago
Surface Mesh Smoothing, Regularization, and Feature Detection
We describe a hybrid algorithm that is designed to reconstruct a piecewise smooth surface mesh from noisy input. While denoising, our method simultaneously regularizes triangle me...
Hui Huang, Uri M. Ascher
ECCV
2002
Springer
14 years 9 months ago
Recovery of Reflectances and Varying Illuminants from Multiple Views
Abstract. We introduce a new methodology for radiometric reconstruction from multiple images. It opens new possibilities because it allows simultaneous recovery of varying unknown ...
Quang-Tuan Luong, Pascal Fua, Yvan G. Leclerc
3DPVT
2004
IEEE
151views Visualization» more  3DPVT 2004»
13 years 11 months ago
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams
By reconstructing time-varying geometry one frame at a time, one ignores the continuity of natural motion, wasting useful information about the underlying video-image formation pr...
Marcus A. Magnor, Bastian Goldlücke
ICCV
2009
IEEE
14 years 9 months ago
Complete Multi-View Reconstruction of Dynamic Scenes from Probabilistic Fusion of Narrow and Wide Baseline Stereo
This paper presents a novel approach to achieve accurate and complete multi-view reconstruction of dynamic scenes (or 3D videos). 3D videos consist in sequences of 3D models in mot...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
ROBIO
2006
IEEE
129views Robotics» more  ROBIO 2006»
14 years 1 months ago
Learning Utility Surfaces for Movement Selection
— Humanoid robots are highly redundant systems with respect to the tasks they are asked to perform. This redundancy manifests itself in the number of degrees of freedom of the ro...
Matthew Howard, Michael Gienger, Christian Goerick...