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» Design and implementation of a network simulation system
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123
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HPDC
2003
IEEE
15 years 9 months ago
PlanetP: Using Gossiping to Build Content Addressable Peer-to-Peer Information Sharing Communities
Abstract. We present PlanetP, a peer-to-peer (P2P) content search and retrieval infrastructure targeting communities wishing to share large sets of text documents. P2P computing is...
Francisco Matias Cuenca-Acuna, Christopher Peery, ...
133
Voted
ISCA
2010
IEEE
205views Hardware» more  ISCA 2010»
15 years 8 months ago
The virtual write queue: coordinating DRAM and last-level cache policies
In computer architecture, caches have primarily been viewed as a means to hide memory latency from the CPU. Cache policies have focused on anticipating the CPU’s data needs, and...
Jeffrey Stuecheli, Dimitris Kaseridis, David Daly,...
162
Voted
TIP
1998
240views more  TIP 1998»
15 years 3 months ago
DCT-based motion estimation
—We propose novel discrete cosine transform (DCT) pseudophase techniques to estimate shift/delay between two onedimensional (1-D) signals directly from their DCT coefficients by...
Ut-Va Koc, K. J. Ray Liu
VEE
2009
ACM
130views Virtualization» more  VEE 2009»
15 years 8 months ago
Post-copy based live virtual machine migration using adaptive pre-paging and dynamic self-ballooning
We present the design, implementation, and evaluation of post-copy based live migration for virtual machines (VMs) across a Gigabit LAN. Live migration is an indispensable feature...
Michael R. Hines, Kartik Gopalan
127
Voted
COMPSAC
2004
IEEE
15 years 7 months ago
Towards Autonomic Computing Middleware via Reflection
ion Abstracts Zizhan Zheng, Qianxiang Wang, Gang Huang and Hong Mei. Design and Implementation of the Load Balancing Mechanism in PKUAS (in Chinese). ACTA ELECTRONICA SINICA, 32(12...
Gang Huang, Tiancheng Liu, Hong Mei, Zizhan Zheng,...