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DIMEA
2008
164views Multimedia» more  DIMEA 2008»
13 years 10 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
CRITICAL
2005
13 years 10 months ago
Participatory design: the will to succeed
With its 10th biannual anniversary conference, Participatory Design (PD) is leaving its teens and must now be considered ready to join the adult world. In this article we encourag...
Dan Shapiro
CHI
2009
ACM
14 years 9 months ago
Designing trustworthy situated services: an implicit and explicit assessment of locative images-effect on trust
This paper examines a visual design element unique to situated, hot-spot style, services: locativeness. This is the extent to which the media representing a service relates to its...
Vassilis Kostakos, Ian Oakley
AMI
2009
Springer
14 years 3 months ago
Designing an Awareness Display for Senior Home Care Professionals
Home care professionals play a central role in supporting elderly people when they need help to continue living in their own homes. Using awareness systems, caregivers might better...
Martijn H. Vastenburg, Robbert J. Vroegindeweij
PERSUASIVE
2007
Springer
14 years 3 months ago
Toward a Systematic Understanding of Suggestion Tactics in Persuasive Technologies
The unique capabilities of mobile, context-aware, networked devices make them an interesting platform for applying suggestion in persuasive technologies. Because these devices are ...
Adrienne H. Andrew, Gaetano Borriello, James Fogar...