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» Design of Synchronous Action Systems
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ICCD
1992
IEEE
82views Hardware» more  ICCD 1992»
13 years 11 months ago
A Comparison of Self-Timed Design Using FPGA, CMOS, and GaAs Technologies
Asynchronous or self-timed systems that do not rely on a global clock to keep system components synchronized can offer significant advantages over traditional clocked circuits in ...
Erik Brunvand, Nick Michell, Kent F. Smith
CORR
2004
Springer
111views Education» more  CORR 2004»
13 years 7 months ago
FLUX: A Logic Programming Method for Reasoning Agents
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
Michael Thielscher
DATE
2010
IEEE
171views Hardware» more  DATE 2010»
14 years 24 days ago
Automated bottleneck-driven design-space exploration of media processing systems
Abstract—Media processing systems often have limited resources and strict performance requirements. An implementation must meet those design constraints while minimizing resource...
Yang Yang, Marc Geilen, Twan Basten, Sander Stuijk...
CHI
2009
ACM
14 years 2 months ago
Coordinating tasks on the commons: designing for personal goals, expertise and serendipity
How is work created, assigned, and completed on large-scale, crowd-powered systems like Wikipedia? And what design principles might enable these federated online systems to be mor...
Michel Krieger, Emily Margarete Stark, Scott R. Kl...
DATE
2006
IEEE
126views Hardware» more  DATE 2006»
14 years 1 months ago
Communication and co-simulation infrastructure for heterogeneous system integration
With the increasing complexity and heterogeneity of embedded electronic systems, a unified design methodology at evels of abstraction becomes a necessity. Meanwhile, it is also i...
Guang Yang 0004, Xi Chen, Felice Balarin, Harry Hs...