Asynchronous or self-timed systems that do not rely on a global clock to keep system components synchronized can offer significant advantages over traditional clocked circuits in ...
FLUX is a programming method for the design of agents that reason logically about their actions and sensor information in the presence of incomplete knowledge. The core of FLUX is...
Abstract—Media processing systems often have limited resources and strict performance requirements. An implementation must meet those design constraints while minimizing resource...
Yang Yang, Marc Geilen, Twan Basten, Sander Stuijk...
How is work created, assigned, and completed on large-scale, crowd-powered systems like Wikipedia? And what design principles might enable these federated online systems to be mor...
Michel Krieger, Emily Margarete Stark, Scott R. Kl...
With the increasing complexity and heterogeneity of embedded electronic systems, a unified design methodology at evels of abstraction becomes a necessity. Meanwhile, it is also i...
Guang Yang 0004, Xi Chen, Felice Balarin, Harry Hs...