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» Design process for a non-majors computing course
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DIGRA
2003
Springer
14 years 26 days ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
EDCC
1994
Springer
13 years 11 months ago
Designing Secure and Reliable Applications using Fragmentation-Redundancy-Scattering: An Object-Oriented Approach
Security and reliability issues in distributed systems have been investigated for several years at LAAS using a technique called Fragmentation-Redundancy-Scattering (FRS). The aim ...
Jean-Charles Fabre, Yves Deswarte, Brian Randell
CGA
2005
13 years 7 months ago
Designing a Visualization Framework for Multidimensional Data
visualization to abstract data sets like network intrusion detection, recommender systems, and database query results. Although display algorithms are a critical component in the v...
Brent M. Dennis, Sarat Kocherlakota, Amit P. Sawan...
WIKIS
2010
ACM
13 years 5 months ago
Toward sensitive information redaction in a collaborative, multilevel security environment
Wikis have proven to be an invaluable tool for collaboration. The most prominent is, of course, Wikipedia. Its open nature is not suitable for all environments; in corporate, gove...
Peter Gehres, Nathan Singleton, George Louthan, Jo...
IADIS
2004
13 years 9 months ago
A Generic Framework for Assessment in Adaptive Educational Hypermedia
An important concern in web based educational environment is the task of designing and preparing learner assessment, which would enhance the learning process. Currently the majori...
Lilia Cheniti-Belcadhi, Rafik Braham, Nicola Henze...