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» Design space exploration for 3D architectures
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DAC
2006
ACM
14 years 9 months ago
Exploring trade-offs in buffer requirements and throughput constraints for synchronous dataflow graphs
Multimedia applications usually have throughput constraints. An implementation must meet these constraints, while it minimizes resource usage and energy consumption. The compute i...
Sander Stuijk, Marc Geilen, Twan Basten
ICRA
2000
IEEE
176views Robotics» more  ICRA 2000»
14 years 9 days ago
RRT-Connect: An Efficient Approach to Single-Query Path Planning
A simple and efficient randomized algorithm is presented for solving single-query path planning problems in high-dimensional configuration spaces. The method works by incrementall...
James J. Kuffner Jr., Steven M. LaValle
HPCA
2007
IEEE
14 years 9 months ago
Illustrative Design Space Studies with Microarchitectural Regression Models
We apply a scalable approach for practical, comprehensive design space evaluation and optimization. This approach combines design space sampling and statistical inference to ident...
Benjamin C. Lee, David M. Brooks
DAGSTUHL
1997
13 years 10 months ago
Constrained Navigation Environments
Finding one’s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately...
Andrew J. Hanson, Eric A. Wernert, Stephen B. Hugh...
TOG
2008
97views more  TOG 2008»
13 years 8 months ago
Reusable skinning templates using cage-based deformations
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...