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» Design space exploration for 3D architectures
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CSCW
2008
ACM
13 years 9 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
CHI
2009
ACM
14 years 8 months ago
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay
Digital pen systems, originally designed to digitize annotations made on physical paper, are evolving to permit a wider variety of applications. Although the type and quality of p...
Hyunyoung Song, Tovi Grossman, George W. Fitzmauri...
ASPLOS
2006
ACM
13 years 11 months ago
SlicK: slice-based locality exploitation for efficient redundant multithreading
Transient faults are expected a be a major design consideration in future microprocessors. Recent proposals for transient fault detection in processor cores have revolved around t...
Angshuman Parashar, Anand Sivasubramaniam, Sudhanv...
ZEUS
2010
153views Communications» more  ZEUS 2010»
13 years 9 months ago
Estimating costs of a service
When designing a publicly available Web service, a service designer has to take care of costs and revenue caused by this services. In the very beginning possible partners might onl...
Christian Gierds, Jan Sürmeli
DAC
2004
ACM
14 years 8 months ago
Abstraction of assembler programs for symbolic worst case execution time analysis
ion of Assembler Programs for Symbolic Worst Case Execution Time Analysis Tobias Schuele Tobias.Schuele@informatik.uni-kl.de Klaus Schneider Klaus.Schneider@informatik.uni-kl.de Re...
Klaus Schneider, Tobias Schüle