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OSDI
1994
ACM
13 years 10 months ago
Opportunistic Log: Efficient Installation Reads in a Reliable Storage Server
In a distributed storage system, client caches managed on the basis of small granularity objects can provide better memory utilization then page-based caches. However, object serv...
James O'Toole, Liuba Shrira
DATE
1999
IEEE
120views Hardware» more  DATE 1999»
14 years 1 months ago
Hardware Synthesis from C/C++ Models
Software programming languages, such as C/C++, have been used as means for specifying hardware for quite a while. Different design methodologies have exploited the advantages of f...
Giovanni De Micheli
DSRT
2000
IEEE
14 years 1 months ago
Scheduling for Very Large Virtual Environments and Networked Games Using Visibility and Priorities
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
HICSS
2007
IEEE
100views Biometrics» more  HICSS 2007»
14 years 3 months ago
Performance Analysis of a Middleware Demultiplexing Pattern
A key enabler of the recently adopted, assemblycentric development approach for distributed real-time software systems is QoS-enabled middleware, which provides reusable building ...
U. Praphamontripong, Swapna S. Gokhale, Aniruddha ...
IPPS
2005
IEEE
14 years 2 months ago
Job Allocation Schemes in Computational Grids Based on Cost Optimization
In this paper we propose two price-based job allocation schemes for computational grids. A grid system tries to solve problems submitted by various grid users by allocating the jo...
Satish Penmatsa, Anthony T. Chronopoulos