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CRITICAL
2005
14 years 21 days ago
A manifesto for the performative development of ubiquitous media
This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as m...
Carlo Jacucci, Giulio Jacucci, Ina Wagner, Thomas ...
ICIAP
2009
ACM
14 years 9 months ago
Webcam-Based Visual Gaze Estimation
In this paper we combine a state of the art eye center locator and a new eye corner locator into a system which estimates the visual gaze of a user in a controlled environment (e.g...
Roberto Valenti, Jacopo Staiano, Nicu Sebe, Theo ...
HRI
2009
ACM
14 years 5 months ago
Learning about objects with human teachers
A general learning task for a robot in a new environment is to learn about objects and what actions/effects they afford. To approach this, we look at ways that a human partner c...
Andrea Lockerd Thomaz, Maya Cakmak
OZCHI
2009
ACM
14 years 5 months ago
Having fun at home: interleaving fieldwork and goal models
We aim to make sense of a perplexing human experience (fun) as it occurs in a recently discovered place for sociotechnical study (the home). Our toolkit includes technology probes...
Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterl...
OZCHI
2009
ACM
14 years 5 months ago
Technological approaches to promoting physical activity
This paper reflects on the HCI community’s current and potential contributions to the problem of promoting physical activity. It does so by first presenting a conceptual overvie...
Julie Maitland, Katie A. Siek