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SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 7 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
NSPW
2004
ACM
14 years 1 months ago
The user non-acceptance paradigm: INFOSEC's dirty little secret
(by Victor Raskin) This panel will address users’ perceptions and misperceptions of the risk/benefit and benefit/nuisance ratios associated with information security products, an...
Steven J. Greenwald, Kenneth G. Olthoff, Victor Ra...
CHI
2002
ACM
14 years 8 months ago
Staying in the flow with zoomable user interfaces
This research aims to investigate a collection of interactions in 2D workspaces with the goal of helping users stay in the flow of their activity. These interactions will be explo...
Lance Good
CHI
2011
ACM
12 years 11 months ago
Usable gestures for blind people: understanding preference and performance
Despite growing awareness of the accessibility issues surrounding touch screen use by blind people, designers still face challenges when creating accessible touch screen interface...
Shaun K. Kane, Jacob O. Wobbrock, Richard E. Ladne...
AGILEDC
2005
IEEE
14 years 1 months ago
Experiences Integrating Sophisticated User Experience Design Practices into Agile Processes
Most significant software processes involve a wide range of disciplines, from programming to testing, and from documentation to database development. Unfortunately, agile processe...
Paul Hodgetts