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SIGGRAPH
2010
ACM
14 years 1 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
MOBISYS
2008
ACM
14 years 8 months ago
Anonysense: privacy-aware people-centric sensing
Personal mobile devices are increasingly equipped with the capability to sense the physical world (through cameras, microphones, and accelerometers, for example) and the network w...
Cory Cornelius, Apu Kapadia, David Kotz, Daniel Pe...
CF
2008
ACM
13 years 10 months ago
Fpga-based prototype of a pram-on-chip processor
PRAM (Parallel Random Access Model) has been widely regarded a desirable parallel machine model for many years, but it is also believed to be "impossible in reality." As...
Xingzhi Wen, Uzi Vishkin
ISCA
2010
IEEE
214views Hardware» more  ISCA 2010»
13 years 10 months ago
Translation caching: skip, don't walk (the page table)
This paper explores the design space of MMU caches that accelerate virtual-to-physical address translation in processor architectures, such as x86-64, that use a radix tree page t...
Thomas W. Barr, Alan L. Cox, Scott Rixner
AROBOTS
2007
129views more  AROBOTS 2007»
13 years 9 months ago
Behaviors for physical cooperation between robots for mobility improvement
— A team of small, low-cost robots instead of a single large, complex robot is useful in operations such as search and rescue, urban exploration etc. However, the performance of ...
Ashish Deshpande, Jonathan E. Luntz