Sciweavers

396 search results - page 44 / 80
» Designing Components Versus Objects: A Transformational Appr...
Sort
View
ICRA
2010
IEEE
144views Robotics» more  ICRA 2010»
13 years 5 months ago
Deformable robot motion planning in a reduced-dimension configuration space
Abstract-- Motion planning of deformable objects is challenging due to the high degrees-of-freedom inherent in deformation as well as the computational cost of producing physically...
Arthur Mahoney, Joshua Bross, David Johnson
EICS
2009
ACM
13 years 11 months ago
A formal approach supporting the comparative predictive assessment of the interruption-tolerance of interactive systems
This paper presents an approach for investigating in a predictive way potential disruptive effects of interruptions on task performance in a multitasking environment. The approach...
Philippe A. Palanque, Marco Winckler, Jean-Fran&cc...
OOPSLA
2010
Springer
13 years 6 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
IWSAPF
2000
13 years 11 months ago
Software Connectors and Refinement in Family Architectures
Product families promote reuse of software artifacts such as architectures, designs and implementations. Product family architectures are difficult to create due to the need to sup...
Alexander Egyed, Nikunj R. Mehta, Nenad Medvidovic
ASPDAC
2010
ACM
233views Hardware» more  ASPDAC 2010»
13 years 5 months ago
Computer-aided recoding for multi-core systems
- The design of embedded computing systems faces a serious productivity gap due to the increasing complexity of their hardware and software components. One solution to address this...
Rainer Dömer