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CHI
2007
ACM
14 years 6 days ago
Fast-tracking product innovation
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...
Daniela K. Busse
W4A
2009
ACM
14 years 2 months ago
Augmenting social media accessibility
The popularity of social media is affecting society as they are changing the way communication, collaboration, interaction, and information are produced and consumed. A part of t...
Roberto Borrino, Marco Furini, Marco Roccetti
CHI
2009
ACM
14 years 8 months ago
Asynchronous gameplay in pervasive multiplayer mobile games
Hannamari Saarenp?? University of Tampere Kanslerinrinne 1 33014 Tampereen Yliopisto, Finland hannamari.saarenpaa@uta.fi Hannu Korhonen Nokia Research P.O. Box 1000 00045 Nokia Gro...
Hannamari Saarenpää, Hannu Korhonen, Jan...
CHI
2008
ACM
14 years 8 months ago
A diary study of mobile information needs
Being mobile influences not only the types of information people seek but also the ways they attempt to access it. Mobile contexts present challenges of changing location and soci...
Timothy Sohn, Kevin A. Li, William G. Griswold, Ja...
COST
2008
Springer
99views Multimedia» more  COST 2008»
13 years 10 months ago
From Extensity to Protensity in CAS: Adding Sounds to Icons
Abstract. Being aware of the gap between technological offers and user expectations, the paper aims to illustrate the necessity of anthropocentric designs ("user-pulled")...
Alina E. Lascu, Alexandru V. Georgescu