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IEEEPACT
2002
IEEE
15 years 9 months ago
Workload Design: Selecting Representative Program-Input Pairs
Having a representative workload of the target domain of a microprocessor is extremely important throughout its design. The composition of a workload involves two issues: (i) whic...
Lieven Eeckhout, Hans Vandierendonck, Koenraad De ...
DAC
2006
ACM
16 years 5 months ago
Multiprocessor system-on-chip data reuse analysis for exploring customized memory hierarchies
The increasing use of Multiprocessor Systems-on-Chip (MPSoCs) for high performance demands of embedded applications results in high power dissipation. The memory subsystem is a la...
Ilya Issenin, Erik Brockmeyer, Bart Durinck, Nikil...
DAC
1996
ACM
15 years 8 months ago
Combined Control Flow Dominated and Data Flow Dominated High-Level Synthesis
This paper presents the design of a Videophone CoderDecoder Motion Estimator using two High-Level Synthesis tools. Indeed, the combination of a Control Flow Dominated part (comple...
Elisabeth Berrebi, Polen Kission, Serge Vernalde, ...
ICPADS
2002
IEEE
15 years 9 months ago
Design and Analysis of a Fault-Tolerant Mechanism for a Server-Less Video-On-Demand System
Video-on-demand (VoD) systems have traditionally been built on the client-server architecture, where a video server stores, retrieves, and transmits video data to video clients fo...
Jack Y. B. Lee, Raymond W. T. Leung
SAC
2009
ACM
15 years 9 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison