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ICALT
2010
IEEE
15 years 7 months ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
ACMDIS
2010
ACM
15 years 6 months ago
On the design of a "moody" keyboard
To counter the increasing number of online threats for users' privacy and security, this paper explores the design of an ambient security indicator, in form of a standard key...
Alexander De Luca, Bernhard Frauendienst, Max-Eman...
ACMIDC
2010
15 years 6 months ago
Make a Riddle and TeleStory: designing children's applications for the siftables platform
We present the design of Make a Riddle and TeleStory, educational applications developed on the Siftables platform for children aged 4-7 years. Siftables are hybrid tangible-g...
Seth Hunter, Jeevan J. Kalanithi, David Merrill
AIS
2006
Springer
15 years 6 months ago
Computer vision for artists and designers: pedagogic tools and techniques for novice programmers
Abstract This article attempts to demystify computer vision for novice programmers through a survey of new applications in the arts, system design considerations, and contemporary ...
Golan Levin
CHI
2009
ACM
16 years 6 months ago
Design and adoption of social collaboration software within businesses
Social networking and collaboration sites are having a large impact on people's personal lives. These same applications, similar functions and related experiences are being a...
Jason Blackwell, John Sheridan, Keith Instone, Dav...