Sciweavers

8624 search results - page 282 / 1725
» Designing Eyes-Free Interaction
Sort
View
CHI
2007
ACM
16 years 6 months ago
Software design and engineering as a social process
Traditionally, software engineering processes are based on a formalist model that emphasizes strict documentation, procedural and validation standards. Although this is a poor fit...
William A. Stubblefield, Tania L. Carson
CHI
2006
ACM
16 years 6 months ago
Design of a role-playing game to study the trajectories of health care workers in an operating room
Drawing on an ethnographic study of hospital work in an operating room, we present the design and implementation of a web-based role-playing application of a master schedule. We s...
Elisa Mattarelli, Kelly J. Fadel, Suzanne P. Weisb...
CHI
2004
ACM
16 years 6 months ago
Remarkable computing: the challenge of designing for the home
The vision of ubiquitous computing is floating into the domain of the household, despite arguments that lessons from design of workplace artefacts cannot be blindly transferred in...
Marianne Graves Petersen
154
Voted
CHI
2002
ACM
16 years 6 months ago
Informing automatic generation of remote control interfaces with human designs
Embedded processors are making it possible for common appliances, such as cable boxes, microwaves and fax machines, to provide even more functionality. Unfortunately, as these app...
Jeffrey Nichols
HUC
2005
Springer
15 years 11 months ago
To Frame or Not to Frame: The Role and Design of Frameless Displays in Ubiquitous Applications
A frameless display is a display with no perceptible boundaries; it appears to be embodied in the physical world. Frameless displays are created by projecting visual elements on a ...
Claudio S. Pinhanez, Mark Podlaseck