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» Designing Graphics Programming Interfaces for Mobile Devices
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2009
ACM
14 years 2 months ago
Kepler + Hadoop: a general architecture facilitating data-intensive applications in scientific workflow systems
MapReduce provides a parallel and scalable programming model for data-intensive business and scientific applications. MapReduce and its de facto open source project, called Hadoop...
Jianwu Wang, Daniel Crawl, Ilkay Altintas
CASES
2007
ACM
13 years 11 months ago
A fast and generic hybrid simulation approach using C virtual machine
Instruction Set Simulators (ISSes) are important tools for cross-platform software development. The simulation speed is a major concern and many approaches have been proposed to i...
Lei Gao, Stefan Kraemer, Rainer Leupers, Gerd Asch...
IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
ACMACE
2004
ACM
14 years 25 days ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
AOSD
2006
ACM
14 years 1 months ago
Presenting crosscutting structure with active models
When modifying or debugging a software system, among other tasks, developers must often understand and manipulate source code that crosscuts the system’s structure. These tasks ...
Wesley Coelho, Gail C. Murphy