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JMM2
2006
138views more  JMM2 2006»
13 years 7 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
ACMIDC
2009
13 years 11 months ago
Designing intergenerational mobile storytelling
Informal educational experiences with grandparents and other older adults can be an important component of childrens education, especially in circumstances where high quality educ...
Allison Druin, Benjamin B. Bederson, Alexander J. ...
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 1 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
VLSID
2005
IEEE
105views VLSI» more  VLSID 2005»
14 years 1 months ago
Placement and Routing for 3D-FPGAs Using Reinforcement Learning and Support Vector Machines
The primary advantage of using 3D-FPGA over 2D-FPGA is that the vertical stacking of active layers reduce the Manhattan distance between the components in 3D-FPGA than when placed...
R. Manimegalai, E. Siva Soumya, V. Muralidharan, B...
WWW
2008
ACM
14 years 8 months ago
Learning transportation mode from raw gps data for geographic applications on the web
Geographic information has spawned many novel Web applications where global positioning system (GPS) plays important roles in bridging the applications and end users. Learning kno...
Yu Zheng, Like Liu, Longhao Wang, Xing Xie