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DIMVA
2004
13 years 10 months ago
A Honeynet within the German Research Network - Experiences and Results
: A honeynet is a special prepared network which is not used in normal business. It is a kind of playground to watch and learn the tactics of crackers. The only purpose of a honeyn...
Helmut Reiser, Gereon Volker
HICSS
2003
IEEE
107views Biometrics» more  HICSS 2003»
14 years 1 months ago
Leveraging Mobile Technology for m-Learning: 3rd Generation Threaded Discussions
Emerging mobile technologies hold great promise for educational institutions seeking to extend the learning experience to an increasingly nomadic and timechallenged student commun...
Timothy R. Hill
TABLETOP
2006
IEEE
14 years 2 months ago
Experiences with and Observations of Direct-Touch Tabletops
The design of multi-touch multi-user tabletop user interfaces is still in its infancy and is not yet well understood. To date, published experimental results have primarily focuse...
Kathy Ryall, Clifton Forlines, Chia Shen, Meredith...
AUIC
2004
IEEE
14 years 7 days ago
From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors
Pervasive technologies are increasingly being developed and used outdoors in different and innovative ways. However, designing user experiences for outdoor environments presents m...
Eric Harris, Geraldine Fitzpatrick, Yvonne Rogers,...
CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland